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https://github.com/GTA-ASM/SanAndreasUnity
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16 lines
531 B
C#
16 lines
531 B
C#
using SanAndreasUnity.Net;
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using SanAndreasUnity.Utilities;
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namespace SanAndreasUnity.Behaviours
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{
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public class SpawnHandler
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{
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public virtual bool GetSpawnPosition(Player player, out TransformDataStruct transformData)
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{
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if (null == World.Cell.Instance || World.Cell.Instance.HasExterior)
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return SpawnManager.GetSpawnPositionFromFocus(out transformData);
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else
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return SpawnManager.GetSpawnPositionFromInteriors(out transformData);
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}
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}
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}
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