SanAndreasUnity/Assets/Scripts/Behaviours
2020-05-31 19:09:57 +02:00
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Audio change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Ped refactor 2020-05-31 19:09:57 +02:00
Vehicles ... 2020-05-31 19:09:57 +02:00
Weapons change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
World "CellIds" is no longer available in Inspector 2020-05-31 19:09:51 +02:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs don't read input on some places when not allowed 2020-05-31 19:09:54 +02:00
CharacterModelChanger.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Damageable.cs Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
GameManager.cs set default physics update rate 2020-05-31 19:09:48 +02:00
GameManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Loader.cs refactor 2020-05-31 19:09:56 +02:00
Loader.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MapObject.cs Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
MiniMap.cs correctly position the minimap 2020-05-31 19:09:56 +02:00
MiniMap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
ModelViewer.cs Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
OutOfRangeDestroyer.cs improvement 2020-05-31 19:09:42 +02:00
OutOfRangeDestroyer.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Ped.meta Initial commit 2020-05-31 19:07:22 +02:00
PedManager.cs fix errors 2020-05-31 19:09:54 +02:00
PedManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
PedModel.cs add sphere collider around jaw 2020-05-31 19:09:57 +02:00
PedModel.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Player2Minimap.cs working on displaying players on minimap 2020-05-31 19:09:43 +02:00
Player2Minimap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
SpawnManager.cs use enex exit positions as spawn positions for players, if exterior is not loaded 2020-05-31 19:09:50 +02:00
SpawnManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
UIManager.cs UIManager provides onGUI event 2020-05-31 19:09:49 +02:00
UIManager.cs.meta adjust SEO of some scripts which had it assigned 2020-05-31 19:09:49 +02:00
UIVehicleSpawner.cs don't read input on some places when not allowed 2020-05-31 19:09:54 +02:00
UIVehicleSpawner.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicle2Minimap.cs don't draw vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicle2Minimap.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapon.cs extract GetFirePosition() and GetFireDirection() into IAimState interface/classes - states now control fire position and direction ; drive-by aiming now works for AWA weapons (they no longer aim up in the sky) ; 2020-05-31 19:09:53 +02:00
Weapon.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
WeaponHolder.cs remove default SEO 2020-05-31 19:09:49 +02:00
WeaponHolder.cs.meta change SEO of scripts which had it configured in code 2020-05-31 19:09:49 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00
World.meta Initial commit 2020-05-31 19:07:22 +02:00