SanAndreasUnity/Assets
2020-07-04 19:11:39 +02:00
..
Materials improve enex look ; enex can be animated 2020-05-31 19:09:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins delete audio library 2020-05-31 19:09:49 +02:00
Prefabs explosion is synced 2020-07-04 18:52:23 +02:00
Resources correct the path in config file 2020-05-31 19:09:49 +02:00
Scenes assign messages container 2020-06-06 18:31:21 +02:00
Scripts log error if frame is not child of vehicle 2020-07-04 19:11:39 +02:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets@c0da37a7b7 replace ExplosionPhysicsForce script from Standard Assets with custom script 2020-06-28 20:32:30 +02:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
RagdollBuilder.cs add box collider for area around neck 2020-05-31 19:09:57 +02:00
RagdollBuilder.cs.meta add script 2020-05-31 19:09:57 +02:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets.meta add meta file for new folder 2020-06-20 21:59:10 +02:00