SanAndreasUnity/Docs/Performance.md
2020-05-31 19:07:22 +02:00

24 lines
470 B
Markdown

## Rendering
with max draw distance 500, on Fastest quality setting, in the center of Las Venturas:
- around 50K vertices and triangles
- up to 600 setpass calls
***
When shadows are turned on (with decent quality), frame time is increased by 1.5x (somewhere in Las Venturas)
## Loading
- map loading speed can be increased by not using SetPixel()
## Vehicles
- vehicles take too much frame time - their physics should be disabled when they stand in place