SanAndreasUnity/Assets
Damien 5862efba4f
[#79] AI peds pathfinding (#111)
* Added Ped AI with debug info

* Improved ped AI + auto spawn for each players

* Disabling Ped Spawner script for clients

* Added flee script for peds and reworked peds AI

* Optimized Ped spawning script

* Removed unused ped command

* Convert class to struct in NodeFile.cs

* Revert style on Ped_Spawning

* Fixed respawning ped issue on multiplayer

* Improved ped's AI and spawns

* Added FindYCoordWithXZ method

* Fixed peds spawn point on bridges + added Ped tag

* Removed Ped tag to improve performances

* Fixed ped trying to spawn when player is in interior
2021-08-08 01:05:13 +02:00
..
Materials ... 2021-05-03 01:53:50 +02:00
MirrorLite@ee34eb4807 update submodule 2020-05-31 19:09:51 +02:00
Plugins ignore JetBrains plugins 2020-12-28 00:14:24 +01:00
Prefabs display player name in stats 2021-07-24 00:28:39 +02:00
RCONdotnet@b5e93d94fd RCON Support (#96) 2020-11-01 23:51:03 +01:00
Resources ... 2021-05-03 00:11:47 +02:00
Scenes [#79] AI peds pathfinding (#111) 2021-08-08 01:05:13 +02:00
Scripts [#79] AI peds pathfinding (#111) 2021-08-08 01:05:13 +02:00
Shaders Initial commit 2020-05-31 19:07:22 +02:00
Sprites implement world lights 2021-06-25 14:37:24 +02:00
Textures Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets@d6c768522d update submodule 2020-12-28 01:12:13 +01:00
Materials.meta Initial commit 2020-05-31 19:07:22 +02:00
MirrorLite.meta Opened Unity 2020-05-31 19:09:37 +02:00
Plugins.meta Initial commit 2020-05-31 19:07:22 +02:00
Prefabs.meta Initial commit 2020-05-31 19:07:22 +02:00
RagdollBuilder.cs remove additionally added colliders from ragdoll (jaw, neck box) 2021-01-04 22:08:51 +01:00
RagdollBuilder.cs.meta add script 2020-05-31 19:09:57 +02:00
RCONdotnet.meta RCON Support (#96) 2020-11-01 23:51:03 +01:00
Resources.meta Initial commit 2020-05-31 19:07:22 +02:00
Scenes.meta Initial commit 2020-05-31 19:07:22 +02:00
Scripts.meta Initial commit 2020-05-31 19:07:22 +02:00
Shaders.meta Initial commit 2020-05-31 19:07:22 +02:00
Sprites.meta implement world lights 2021-06-25 14:37:24 +02:00
Textures.meta Initial commit 2020-05-31 19:07:22 +02:00
UnityStandardAssets.meta add meta file for new folder 2020-06-20 21:59:10 +02:00