mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-23 20:43:04 +00:00
85 lines
No EOL
2.5 KiB
C#
85 lines
No EOL
2.5 KiB
C#
using SanAndreasUnity.Importing.Conversion;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace SanAndreasUnity.Behaviours
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{
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public class FrameContainer : MonoBehaviour, IEnumerable<Frame>
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{
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private Frame[] _frames;
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private Dictionary<int, Frame> _boneIdDict;
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public Frame Root { get { return _frames.FirstOrDefault(x => x.Parent == null); } }
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internal void Initialize(Geometry.GeometryFrame[] frames,
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Dictionary<Geometry.GeometryFrame, Transform> transforms)
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{
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_frames = frames.Select(x =>
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{
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var frame = transforms[x].gameObject.AddComponent<Frame>();
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frame.Initialize(x);
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return frame;
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}).ToArray();
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for (var i = 0; i < frames.Length; ++i)
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{
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var frame = frames[i];
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if (frame.ParentIndex == -1) continue;
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_frames[i].Parent = _frames[frame.ParentIndex];
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_frames[i].ParentIndex = frame.ParentIndex;
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}
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_boneIdDict = _frames.Where(x => x.BoneId > -1).ToDictionary(x => x.BoneId, x => x);
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}
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public Frame GetByName(string name, bool ignoreWhiteSpaces = false)
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{
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if (ignoreWhiteSpaces)
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name = name.Replace (" ", "");
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if (ignoreWhiteSpaces)
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return _frames.FirstOrDefault (x => x.Name.Replace (" ", "") == name);
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else
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return _frames.FirstOrDefault (x => x.Name == name);
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}
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public Frame GetByIndex(int index)
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{
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return _frames[index];
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}
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public Frame GetByBoneId(int boneId)
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{
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return _boneIdDict[boneId];
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}
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public IEnumerator<Frame> GetEnumerator()
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{
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return _frames.AsEnumerable().GetEnumerator();
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}
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return _frames.GetEnumerator();
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}
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private void OnDrawGizmosSelected()
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{
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if (_frames == null) return;
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foreach (var frame in _frames)
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{
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if (frame == null) return;
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Gizmos.color = Color.white;
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Gizmos.DrawWireSphere(frame.transform.position, 0.02f);
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if (frame.Parent != null)
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{
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Gizmos.DrawLine(frame.transform.position, frame.Parent.transform.position);
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}
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}
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}
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}
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} |