SanAndreasUnity/Assets/Scripts/Behaviours
2020-05-31 19:09:47 +02:00
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Audio sfx bank timings are loaded from resources 2020-05-31 19:09:46 +02:00
Ped add action buttons for touch input 2020-05-31 19:09:47 +02:00
Vehicles send only the current wheel state, and prevent memory leak bug in Mirror 2020-05-31 19:09:46 +02:00
Weapons create weapon from prefab 2020-05-31 19:09:44 +02:00
World display num focus points 2020-05-31 19:09:43 +02:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs add it to namespace 2020-05-31 19:09:43 +02:00
CharacterModelChanger.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Frame.cs Initial commit 2020-05-31 19:07:22 +02:00
Frame.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
FrameContainer.cs Initial commit 2020-05-31 19:07:22 +02:00
FrameContainer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
GameManager.cs use different value for default max fps on mobile 2020-05-31 19:09:47 +02:00
GameManager.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Loader.cs custom anim groups are loaded from resources 2020-05-31 19:09:46 +02:00
Loader.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
MiniMap.cs display vehicles on minimap 2020-05-31 19:09:46 +02:00
MiniMap.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
OutOfRangeDestroyer.cs improvement 2020-05-31 19:09:42 +02:00
OutOfRangeDestroyer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped.meta Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedManager.cs ... 2020-05-31 19:09:42 +02:00
PedManager.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedModel.cs fix memory leak related to anim clips 2020-05-31 19:09:46 +02:00
PedModel.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Player2Minimap.cs working on displaying players on minimap 2020-05-31 19:09:43 +02:00
Player2Minimap.cs.meta working on displaying players on minimap 2020-05-31 19:09:43 +02:00
SpawnManager.cs add date to log 2020-05-31 19:09:44 +02:00
SpawnManager.cs.meta Create SpawnManager script 2020-05-31 19:09:37 +02:00
UIManager.cs working on touch input 2020-05-31 19:09:47 +02:00
UIManager.cs.meta working on touch input 2020-05-31 19:09:47 +02:00
UIVehicleSpawner.cs improve vehicle spawning API, and add ability to request specific vehicle 2020-05-31 19:09:44 +02:00
UIVehicleSpawner.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicle2Minimap.cs don't draw vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicle2Minimap.cs.meta display vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapon.cs cache weapon audio clips 2020-05-31 19:09:46 +02:00
Weapon.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
WeaponHolder.cs implement weapon related requests 2020-05-31 19:09:44 +02:00
WeaponHolder.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00
World.meta Initial commit 2020-05-31 19:07:22 +02:00