SanAndreasUnity/Assets/Scripts/Networking
in0finite 35789662f5 ...
2022-04-28 21:29:14 +02:00
..
CustomNetworkManager.cs Feature/mirror upgrade (#127) 2022-04-02 20:15:08 +02:00
CustomNetworkManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
CustomNetworkTransform.cs use snapshots for syncing transform 2022-04-27 02:42:31 +02:00
CustomNetworkTransform.cs.meta change execution order of CustomNetworkTransform to run before other scripts 2022-04-26 23:04:55 +02:00
DayTimeSyncer.cs attempt to sync 2021-05-03 03:00:22 +02:00
DayTimeSyncer.cs.meta assign SEO 2021-10-21 12:22:38 +02:00
MasterServerClient.cs improve Config API 2021-10-21 10:50:23 +02:00
MasterServerClient.cs.meta assign SEO 2021-01-26 23:29:17 +01:00
MirrorUtils.cs Create some files 2020-05-31 19:09:41 +02:00
MirrorUtils.cs.meta Create some files 2020-05-31 19:09:41 +02:00
NetCmdLineHandler.cs fix 2022-04-03 04:00:44 +02:00
NetCmdLineHandler.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
NetManager.cs can assign port number for kcp transport 2022-04-27 20:54:29 +02:00
NetManager.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
NetStatus.cs client checks if vehicle is spawned every frame 2020-05-31 19:09:45 +02:00
NetStatus.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
NetworkDiscoveryManager.cs fix network discovery ; use git submodule 2022-04-03 02:19:39 +02:00
NetworkDiscoveryManager.cs.meta assign script execution order 2022-04-17 21:38:29 +02:00
NetworkedExplosion.cs explosion is synced 2020-07-04 18:52:23 +02:00
NetworkedExplosion.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
NetworkedVehicleDetachedPart.cs use new approach to sync vehicle's detached parts 2022-04-26 23:10:38 +02:00
NetworkedVehicleDetachedPart.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
NetworkRigidBody.cs Feature/mirror upgrade (#127) 2022-04-02 20:15:08 +02:00
NetworkRigidBody.cs.meta assign SEO to new scripts 2020-07-11 15:08:12 +02:00
PedSync.cs display inflicted damage as on-screen message 2020-05-31 19:09:58 +02:00
PedSync.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
Player.cs players can be server admins ; add command to authenticate player 2022-04-21 20:54:33 +02:00
Player.cs.meta change script execution order for all (?) scripts 2020-05-31 19:09:49 +02:00
SyncedBag.cs Feature/mirror upgrade (#127) 2022-04-02 20:15:08 +02:00
SyncedBag.cs.meta impl SyncedBag 2021-02-19 21:45:54 +01:00
SyncedServerData.cs Feature/mirror upgrade (#127) 2022-04-02 20:15:08 +02:00
SyncedServerData.cs.meta change SEO 2021-03-05 21:32:49 +01:00
SyncedServerDataObjectSpawner.cs add error check 2021-02-20 22:54:25 +01:00
SyncedServerDataObjectSpawner.cs.meta change SEO 2021-03-05 21:32:49 +01:00
TransformSyncer.cs ... 2022-04-28 21:29:14 +02:00
TransformSyncer.cs.meta extract TransformSyncer class 2022-04-26 23:04:17 +02:00
VehicleSync.cs Create some sync scripts 2020-05-31 19:09:38 +02:00
VehicleSync.cs.meta Create some sync scripts 2020-05-31 19:09:38 +02:00
WeaponSync.cs Create some sync scripts 2020-05-31 19:09:38 +02:00
WeaponSync.cs.meta Create some sync scripts 2020-05-31 19:09:38 +02:00