mirror of
https://github.com/GTA-ASM/SanAndreasUnity
synced 2024-11-24 04:53:05 +00:00
470 B
470 B
Rendering
with max draw distance 500, on Fastest quality setting, in the center of Las Venturas:
- around 50K vertices and triangles
- up to 600 setpass calls
When shadows are turned on (with decent quality), frame time is increased by 1.5x (somewhere in Las Venturas)
Loading
- map loading speed can be increased by not using SetPixel()
Vehicles
- vehicles take too much frame time - their physics should be disabled when they stand in place