Commit graph

69 commits

Author SHA1 Message Date
in0finite
a554a5799f Spawn player when connected 2020-05-31 19:09:37 +02:00
in0finite
30cc4e0384 Add onStart event to Player 2020-05-31 19:09:37 +02:00
in0finite
455b9dc04d Add OK button in message box 2020-05-31 19:09:37 +02:00
in0finite
da92b2b621 Don't show StartGame/JoinGame windows in pause menu 2020-05-31 19:09:37 +02:00
in0finite
840e121b4e Added button to add random weapons 2020-05-31 19:09:37 +02:00
in0finite
59d98a48a3 Add weapons on start 2020-05-31 19:09:37 +02:00
in0finite
519ddd004e Fix NRE in PedsWindow 2020-05-31 19:09:37 +02:00
in0finite
bb8e416457 Change SyncVar to be a GameObject 2020-05-31 19:09:37 +02:00
in0finite
a5a94e23b4 Exclude some vars from serialization 2020-05-31 19:09:37 +02:00
in0finite
e95a50748f Code polishing 2020-05-31 19:09:37 +02:00
in0finite
80c0507f0b Fixing Ped.Instance & Ped.IsLocalPlayer 2020-05-31 19:09:37 +02:00
in0finite
b5cfb80212 Remove some code 2020-05-31 19:09:37 +02:00
in0finite
6fd35e35ff Fix camera 2020-05-31 19:09:37 +02:00
in0finite
f22f1ae400 Remove 'Networking' game object from main scene 2020-05-31 19:09:37 +02:00
in0finite
212be79376 Remove ped from main scene 2020-05-31 19:09:37 +02:00
in0finite
a8da6e847f Removed ped from demo scene 2020-05-31 19:09:37 +02:00
in0finite
83daddc0d9 Change camera position to be the same as ped's 2020-05-31 19:09:37 +02:00
in0finite
460e252127 Remove spawn position from scenes 2020-05-31 19:09:37 +02:00
in0finite
73c4dc2bb0 Fix bug in Mirror with twice setting client as ready 2020-05-31 19:09:37 +02:00
in0finite
ee4afecf3a Trying to use ServerChangeScene() 2020-05-31 19:09:37 +02:00
in0finite
0597d08b8b Add spawn position to scenes 2020-05-31 19:09:37 +02:00
in0finite
0ebc71c88b Assign player prefab in NM 2020-05-31 19:09:37 +02:00
in0finite
f5aeee0bb8 Create NetPlayer.prefab 2020-05-31 19:09:37 +02:00
in0finite
08815ed3b1 Working on player spawning 3 2020-05-31 19:09:37 +02:00
in0finite
235adeee7b Working on player spawning 2 2020-05-31 19:09:37 +02:00
in0finite
01701be12d Working on player spawning 2020-05-31 19:09:37 +02:00
in0finite
06a2dc4c5f Create Player script 2020-05-31 19:09:37 +02:00
in0finite
65bbc394b5 Resave Main scene 2020-05-31 19:09:37 +02:00
in0finite
057aeeb625 Resave ModelViewer scene 2020-05-31 19:09:37 +02:00
in0finite
568ba31690 Add NetworkTransform to ped prefab 2020-05-31 19:09:37 +02:00
in0finite
25c9943be1 Add SpawnManager to GameManager prefab 2020-05-31 19:09:37 +02:00
in0finite
272cc63d02 Create SpawnManager script 2020-05-31 19:09:37 +02:00
in0finite
7106892550 Add NetworkIdentity to ped prefab 2020-05-31 19:09:37 +02:00
in0finite
917ab7c986 Assign player prefab in NetworkManager 2020-05-31 19:09:37 +02:00
in0finite
3492c39c8b Working on ped networking 3 2020-05-31 19:09:37 +02:00
in0finite
a5b8e5c51c Working on ped networking 2 2020-05-31 19:09:37 +02:00
in0finite
c60d1ae2d4 Working on ped networking 2020-05-31 19:09:37 +02:00
in0finite
0dc87cfb48 Ped now inherits NetworkBehaviour 2020-05-31 19:09:37 +02:00
in0finite
501e63acb5 Remove base types for Ped's partial classes 2020-05-31 19:09:37 +02:00
in0finite
571b498202 Display client status and add ability to cancel connecting 2020-05-31 19:09:37 +02:00
in0finite
00d5556025 Add JoinGameWindow to UI prefab 2020-05-31 19:09:37 +02:00
in0finite
803ec7f091 Add network manager to startup scene 2020-05-31 19:09:37 +02:00
in0finite
37b9724a17 Don't display "Start game" and "Start demo" buttons in main menu 2020-05-31 19:09:37 +02:00
in0finite
b397a39cc7 Improve JoinGameWindow 2020-05-31 19:09:37 +02:00
in0finite
580335b576 Improve StartGameWindow and apply 'dontListen' option 2020-05-31 19:09:37 +02:00
in0finite
b465ba0d67 Create NetworkManager prefab 2020-05-31 19:09:37 +02:00
in0finite
86addef421 Add StartGameWindow and JoinGameWindow to UI prefab 2020-05-31 19:09:37 +02:00
in0finite
99311f5825 Create StartGameWindow 2020-05-31 19:09:37 +02:00
in0finite
acf35ed9fd Working on JoinGameWindow 2020-05-31 19:09:37 +02:00
in0finite
f15a35f15e Create JoinGameWindow 2020-05-31 19:09:37 +02:00