Commit graph

16 commits

Author SHA1 Message Date
in0finite
c52fd29de8 don't display inflicted damage for the same player 2021-02-22 23:56:58 +01:00
in0finite
7e97945021 add Ped.onDamaged event 2021-02-19 02:55:09 +01:00
in0finite
3267daa543 state classes handle killing of ped 2021-02-06 21:11:14 +01:00
in0finite
17f6aaeeda peds are killed with a separate function ; ragdoll is detached only when peds are killed, not destroyed 2021-01-05 05:18:47 +01:00
in0finite
d6d5d660cf wip on ragdoll 2021-01-04 01:28:58 +01:00
in0finite
e5c6144706 ped damage handling is done by State classes 2020-06-29 17:12:48 +02:00
in0finite
ba1ebf4213 don't try to damage ped if his health is <= 0 2020-06-27 22:12:22 +02:00
in0finite
16bd731403 ped can be damaged by explosion 2020-06-27 22:00:10 +02:00
in0finite
394348745e converting on-screen messages to uGUI 2020-06-06 18:09:26 +02:00
in0finite
2fec510ce3 display inflicted damage as on-screen message 2020-05-31 19:09:58 +02:00
in0finite
f2c9e5ff75 inflict damage based on part of body that was hit 2020-05-31 19:09:57 +02:00
in0finite
ef83e9aed5 fix errors 2020-05-31 19:09:54 +02:00
in0finite
656ad48124 Rename var 2020-05-31 19:09:38 +02:00
in0finite
9dfddf9fde Improvement 2020-05-31 19:09:38 +02:00
in0finite
501e63acb5 Remove base types for Ped's partial classes 2020-05-31 19:09:37 +02:00
in0finite
039ae76a14 Initial commit 2020-05-31 19:07:22 +02:00