Commit graph

113 commits

Author SHA1 Message Date
in0finite
97a38df2fd split AssetExporter into 2 classes 2022-03-24 00:22:00 +01:00
in0finite
9b0118a6da add silent mode to AssetExporter 2022-03-24 00:08:49 +01:00
in0finite
7979635aab ... 2022-03-24 00:05:04 +01:00
in0finite
07e1a7fff6 add inspector for MovementAgent 2022-03-19 16:25:24 +01:00
in0finite
74514cb91e allow for editable/non-editable controls when drawing properties 2022-03-19 16:23:52 +01:00
in0finite
8b000557ce fix navmesh generation for interiors 2022-03-07 23:45:58 +01:00
in0finite
b1c9d38e3a use all MapObjects when exporting assets 2022-03-07 03:18:26 +01:00
in0finite
566a2bd6a3 delegate creation of navmesh build sources to MapObject classes 2022-03-07 01:41:52 +01:00
in0finite
c9d4772da7 fix 2022-03-06 03:38:06 +01:00
in0finite
4de69f976d allow editing of navmesh build settings 2022-03-06 03:15:40 +01:00
in0finite
40ce340044 ... 2022-02-28 02:09:19 +01:00
in0finite
f4772d63f6 add ImportingMenuTools 2022-02-27 21:54:04 +01:00
in0finite
fe3e6ddb22 interior waters are offsetted to higher Y position 2022-02-27 20:15:44 +01:00
in0finite
4ec73c8f8d add local ped menu tools 2022-02-27 18:42:23 +01:00
in0finite
0cbdfa8738 add water menu tools 2022-02-27 18:36:19 +01:00
in0finite
878e89a8a9 use WaterFaceInfo script 2022-02-27 18:34:29 +01:00
in0finite
396b0fd3a6 when generating navmesh in Editor tool, add navmesh data before updating it 2022-02-21 04:33:04 +01:00
in0finite
fc1cefb415 fix 2022-02-20 22:59:56 +01:00
in0finite
d8e6191c45 extract BackgroundJobRunner class 2022-02-15 22:26:00 +01:00
in0finite
fe61e9898f rename 2022-01-30 01:06:45 +01:00
in0finite
a95f8fb59d adjust window size 2022-01-29 06:58:01 +01:00
in0finite
6ecc9c11c0 fix saving 2022-01-29 06:57:21 +01:00
in0finite
0ebaef839a add some world tools 2022-01-29 05:54:20 +01:00
in0finite
0dc2a4c42d fix navmesh generation 2022-01-29 05:53:51 +01:00
in0finite
7ebc1ea9bf add button to remove all navmeshes 2022-01-29 05:50:18 +01:00
in0finite
892fb395ca add Edit button 2022-01-29 05:49:55 +01:00
in0finite
356dd0fb4b properly collect navmesh sources 2022-01-29 04:56:01 +01:00
in0finite
eb091f11d0 export water also 2022-01-29 02:58:33 +01:00
in0finite
13523dd726 use ETAMeasurer 2022-01-29 02:08:10 +01:00
in0finite
836f5f228f disable GI 2022-01-29 01:53:01 +01:00
in0finite
2f30e2b5b8 measure ETA 2022-01-28 00:37:33 +01:00
in0finite
b36ef41e05 improve nav mesh generator 2022-01-27 01:11:47 +01:00
in0finite
78ecce2e90 fixes 2022-01-26 21:23:56 +01:00
in0finite
c791aec4b8 draw in-game windows in edit mode 2022-01-26 20:36:56 +01:00
in0finite
a6b8af5cb9 make sure config is loaded 2022-01-26 17:45:38 +01:00
in0finite
ab0c925b33 more safeguards 2022-01-25 00:24:38 +01:00
in0finite
1d7d394366 tweaking 2022-01-24 23:28:49 +01:00
in0finite
569fc98683 ... 2022-01-24 23:16:15 +01:00
in0finite
1f4067479e ... 2022-01-24 23:13:04 +01:00
in0finite
d064ed6d17 ... 2022-01-24 22:52:59 +01:00
in0finite
75018ffc4a prevent running in play mode 2022-01-24 22:49:19 +01:00
in0finite
e97e308a0c ... 2022-01-24 22:48:45 +01:00
in0finite
7c061d3888 disable changing export folder 2022-01-24 22:35:12 +01:00
in0finite
91bb5b6633 add scroll view 2022-01-24 22:33:16 +01:00
in0finite
46db58b5f0 unshow, then show map objects 2022-01-24 22:27:41 +01:00
in0finite
99b52ee50b huge performance optimization by grouping asset creation with AssetDatabase.StartAssetEditing(), and doing all read operations outside of it 2022-01-24 22:26:36 +01:00
in0finite
4e98f2a905 fix pausable progress bar 2022-01-24 19:00:33 +01:00
in0finite
f2e1d920bd measure ETA 2022-01-24 18:49:02 +01:00
in0finite
d21ec31eff add pausable progress bars 2022-01-24 18:24:58 +01:00
in0finite
205820733b add multiple iterations when waiting for jobs to finish 2022-01-24 18:08:08 +01:00