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https://github.com/GTA-ASM/SanAndreasUnity
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add silent mode to AssetExporter
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1 changed files with 8 additions and 1 deletions
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@ -23,6 +23,8 @@ namespace SanAndreasUnity.Editor
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string TexturesPath => m_selectedFolder + "/Textures";
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string PrefabsPath => m_selectedFolder + "/Prefabs";
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private bool m_isSilentMode = false;
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private CoroutineInfo m_coroutineInfo;
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private int m_numNewlyExportedAssets = 0;
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@ -615,11 +617,16 @@ namespace SanAndreasUnity.Editor
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private void DisplayMessage(string message)
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{
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EditorUtility.DisplayDialog("", message, "Ok");
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if (m_isSilentMode)
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UnityEngine.Debug.Log(message);
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else
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EditorUtility.DisplayDialog("", message, "Ok");
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}
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private bool AskDialog(bool defaultValue, string message, string ok, string cancel)
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{
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if (m_isSilentMode)
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return defaultValue;
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return EditorUtility.DisplayDialog("", message, ok, cancel);
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}
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