in0finite
|
dc589146dc
|
remove unused variable
|
2021-10-19 23:33:35 +02:00 |
|
in0finite
|
5856b66ecd
|
add random offset to aim target position
|
2021-10-19 23:15:54 +02:00 |
|
in0finite
|
8bdfdadea7
|
aim at chest
|
2021-10-19 22:03:50 +02:00 |
|
in0finite
|
489e405b2d
|
...
|
2021-10-19 21:19:40 +02:00 |
|
in0finite
|
6c3aa511d0
|
dont smooth out, just use alternative dir when target is close
|
2021-10-18 00:59:17 +02:00 |
|
in0finite
|
29891e9018
|
attempt to smooth out aim dir
|
2021-10-18 00:57:55 +02:00 |
|
in0finite
|
ade4bf6100
|
dont start chasing if there is no weapon or no ammo
|
2021-10-17 18:36:30 +02:00 |
|
in0finite
|
e6fa8866a5
|
...
|
2021-10-17 18:35:03 +02:00 |
|
in0finite
|
7b8d2a1a1a
|
fix for choosing best weapon
|
2021-10-17 00:57:11 +02:00 |
|
in0finite
|
51545ef571
|
exit Chase state if there is no weapon or no ammo
|
2021-10-16 22:06:54 +02:00 |
|
in0finite
|
8322c737a6
|
AI can switch weapons
|
2021-10-16 21:51:37 +02:00 |
|
in0finite
|
de9d01fc95
|
exit vehicle when in Chase state
|
2021-10-16 20:55:58 +02:00 |
|
in0finite
|
67e5b9e21b
|
switch to closest target if current is out of range, for ChaseState
|
2021-10-16 20:25:37 +02:00 |
|
in0finite
|
128992794a
|
...
|
2021-10-16 19:05:44 +02:00 |
|
in0finite
|
7f382f2997
|
go back to leader if far away from him
|
2021-10-10 21:29:52 +02:00 |
|
in0finite
|
8565545154
|
prevent flickering when chasing target
|
2021-10-10 19:45:34 +02:00 |
|
in0finite
|
78d3f035c1
|
switch states properly
|
2021-09-20 00:44:31 +02:00 |
|
in0finite
|
b673942f1e
|
chase state done
|
2021-09-19 22:17:46 +02:00 |
|