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exit vehicle when in Chase state
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@ -65,6 +65,12 @@ namespace SanAndreasUnity.Behaviours.Peds.AI
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return;
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}
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if (_ped.IsInVehicle)
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{
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_ped.OnSubmitPressed();
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return;
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}
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this.UpdateAttackOnPed(this.TargetPed, ref _wasInRange);
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}
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