in0finite
|
21644998cb
|
rename variable
|
2020-06-03 01:10:38 +02:00 |
|
in0finite
|
d9a728b244
|
destroy high detail mesh objects when vehicle is destroyed
|
2020-06-02 23:56:36 +02:00 |
|
in0finite
|
92feb469fb
|
create separate game object with mesh colliders
|
2020-06-02 22:40:46 +02:00 |
|
in0finite
|
c5b8d7df6d
|
add new layer for vehicle high detail mesh
|
2020-06-02 20:44:08 +02:00 |
|
in0finite
|
8e8e495633
|
destroy radio clip when stopping radio sound ; destroy radio clip when vehicle gets destroyed ;
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
a68efa0b7d
|
remember time when seat's ped changed
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
cff2be9531
|
rename method
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
8134b8a1d9
|
properly detecting when ped is assigned to vehicle and removed from vehicle ; fix radio playing ; wait some time before loading sound of radio station ;
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
5d20cac976
|
move all radio related stuff to appropriate partial class
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
4d646c853d
|
small optimization for finding closest vehicle/seat
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
0e130999f4
|
fix bug when peds were not able to enter any vehicle when there was a vehicle with no seats spawned
|
2020-05-31 19:09:57 +02:00 |
|
in0finite
|
fb4dd66724
|
play radio only if ped is in vehicle seat
|
2020-05-31 19:09:51 +02:00 |
|
in0finite
|
7e3865491d
|
rename var
|
2020-05-31 19:09:51 +02:00 |
|
jaan242
|
92bbc4bd53
|
radio (#69)
* radio
* radio 2
* radio 3
* radio 4
|
2020-05-31 19:09:51 +02:00 |
|
in0finite
|
b7a09ee1eb
|
add date to log
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
a645e5e8dc
|
improve vehicle spawning API, and add ability to request specific vehicle
|
2020-05-31 19:09:44 +02:00 |
|
in0finite
|
e9ef2e583d
|
Working on misc stats
|
2020-05-31 19:09:41 +02:00 |
|
in0finite
|
0e6f471db6
|
Apply sync rate on start
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
752c59116c
|
Cache NetworkTransform
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
8b75f2c3e2
|
Remove some code
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
be2e685257
|
Cache vehicles
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
03de3a068d
|
Remove unused code
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
32737f4618
|
Add some net getters
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
233bb3c472
|
Remove toggle lights
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
6ba73af243
|
Remove car flip
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
a9283739eb
|
Sync car color
|
2020-05-31 19:09:40 +02:00 |
|
in0finite
|
f1c3f00574
|
Don't add or destroy VehicleController
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
7360e6f0ca
|
Rename var
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
531da482ff
|
Fix for vehicle receiving input from non-local peds
|
2020-05-31 19:09:39 +02:00 |
|
in0finite
|
039ae76a14
|
Initial commit
|
2020-05-31 19:07:22 +02:00 |
|