delete then create enexes

This commit is contained in:
in0finite 2022-01-24 14:22:41 +01:00
parent 8e08c8b1c8
commit edaee31998

View file

@ -307,6 +307,11 @@ namespace SanAndreasUnity.Behaviours.World
internal void CreateEnexes()
{
this.gameObject
.GetFirstLevelChildrenSingleComponent<EntranceExitMapObject>()
.ToArray()
.ForEach(_ => F.DestroyEvenInEditMode(_.gameObject));
m_enexes = new List<EntranceExitMapObject>(256);
foreach(var enex in Item.Enexes.Where(enex => this.CellIds.Contains(enex.TargetInterior)))
{