From dbaf2f00df63878ec184a1887be0ed1a2c712c7a Mon Sep 17 00:00:00 2001 From: in0finite Date: Sat, 27 Apr 2019 02:37:51 +0200 Subject: [PATCH] Remove spamming log --- Assets/Scripts/Behaviours/Ped/Ped_Networking.cs | 2 +- Docs/Multiplayer.md | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs b/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs index 33f8cd9a..6a07776c 100644 --- a/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs +++ b/Assets/Scripts/Behaviours/Ped/Ped_Networking.cs @@ -64,7 +64,7 @@ namespace SanAndreasUnity.Behaviours void Net_OnStateChanged(string newStateName) { - Debug.LogFormat("ped (net id {0}) changed state to {1}", this.netId, newStateName); + //Debug.LogFormat("ped (net id {0}) changed state to {1}", this.netId, newStateName); if (this.isServer) return; diff --git a/Docs/Multiplayer.md b/Docs/Multiplayer.md index 6382c068..1d45cc8f 100644 --- a/Docs/Multiplayer.md +++ b/Docs/Multiplayer.md @@ -8,7 +8,9 @@ - send input to server -- client must not be marked as ready, until Loader finishes +- remove spamming log + +- don't log 'state not found' errors