fix warning

This commit is contained in:
in0finite 2021-11-21 21:54:34 +01:00
parent 864dd6239c
commit 3df1a48a41

View file

@ -120,8 +120,6 @@ namespace SanAndreasUnity.Behaviours
public static Texture2D FistTexture { get; set; } public static Texture2D FistTexture { get; set; }
public AnimationState AimAnimState { get; set; } public AnimationState AimAnimState { get; set; }
private float m_aimAnimTimeForAimWithArmWeapon = 0f;
//public bool IsInsideFireAnim { get { return this.AimAnimState != null && this.AimAnimState.enabled && this.AimAnimState.time > this.AimAnimMaxTime; } }
public Transform GunFlash { get; private set; } public Transform GunFlash { get; private set; }
public float LastTimeWhenFired { get; protected set; } = float.NegativeInfinity; public float LastTimeWhenFired { get; protected set; } = float.NegativeInfinity;