update docs - remove items which have corresponding github issues

This commit is contained in:
in0finite 2020-05-04 16:54:55 +02:00
parent 4d646c853d
commit 07c52b5dd6
2 changed files with 0 additions and 11 deletions

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@ -11,13 +11,6 @@
- all button events' Cmds on server should be enclosed with F.RunExceptionSafe() - all button events' Cmds on server should be enclosed with F.RunExceptionSafe()
- update Mirror
### Weapons
- aiming accuracy is still not good - it happens because of script execution order ; fire position and direction are sent after/before skeleton changes or transform update ; it can be seen when line is drawn from gun, and ped starts moving to side ;
### Vehicles ### Vehicles

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@ -41,15 +41,11 @@
- Breakable objects - they should have a separate class which inherits MapObject ; spawn networked object with rigid body, when hit with enough force ; - Breakable objects - they should have a separate class which inherits MapObject ; spawn networked object with rigid body, when hit with enough force ;
- On-screen messages - they can be used for displaying: vehicle name when ped enters it, current zone, inflicted damage
- Android: check Utilities size on 800x480 resolution ; - Android: check Utilities size on 800x480 resolution ;
- Navigation: build navmesh from static geometry at runtime - Navigation: build navmesh from static geometry at runtime
- Import: AI paths, ped spawn info, font,
#### Vehicles #### Vehicles