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update docs - remove items which have corresponding github issues
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@ -11,13 +11,6 @@
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- all button events' Cmds on server should be enclosed with F.RunExceptionSafe()
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- update Mirror
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### Weapons
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- aiming accuracy is still not good - it happens because of script execution order ; fire position and direction are sent after/before skeleton changes or transform update ; it can be seen when line is drawn from gun, and ped starts moving to side ;
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### Vehicles
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@ -41,15 +41,11 @@
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- Breakable objects - they should have a separate class which inherits MapObject ; spawn networked object with rigid body, when hit with enough force ;
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- On-screen messages - they can be used for displaying: vehicle name when ped enters it, current zone, inflicted damage
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- Android: check Utilities size on 800x480 resolution ;
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- Navigation: build navmesh from static geometry at runtime
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- Import: AI paths, ped spawn info, font,
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#### Vehicles
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