SanAndreasUnity/.gitignore

80 lines
1.1 KiB
Text
Raw Normal View History

2020-05-31 17:07:22 +00:00
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Tt]est/
[Bb]uild/
2019-04-18 23:41:33 +00:00
[Ll]ogs/
2020-05-31 17:07:22 +00:00
[Ss]onarQube/
sonarqube.cmd
# Autogenerated VS/MD solution and project files
/*.csproj
/*.unityproj
/*.sln
/*.suo
/*.user
/*.userprefs
/*.pidb
/*.pdb
/*.booproj
/.vs
# Built program and data
/*.exe
/*_Data
*.apk
*.unitypackage
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
# Unity3D generated meta files
*.pidb.meta
#Unity3D Generated File On Crash Reports
sysinfo.txt
# Custom
*.xml
.sonarqube/
SonarQube/
Build/Build_Data/StreamingAssets/
Assets/StreamingAssets/*.log
Assets/StreamingAssets/*.html
Assets/StreamingAssets/*.meta
Assets/FromAssetStore/LlamaSoftware/LightLod/Demo/
Assets/FromAssetStore/SpriteLights/Scenes/
# Clean-up
VS/
Assets/StreamingAssets/SAConsole/
Assets/Plugins/SAPI/
Assets/Plugins/SAPI.meta
# I have to except one html & log as example
**UnityVS**
#Assets/Standard Assets
#Assets/Standard Assets.meta
#Assets/Editor/ImageEffects
#Assets/Editor/ImageEffects.meta
#Assets/Scripts/Generated/*.cs
#Assets/Scripts/Generated/*.cs.meta
config.user.json
anim.txt
*.app
*.ppm