[Ll]ibrary/ [Tt]emp/ [Oo]bj/ [Tt]est/ [Bb]uild/ [Ll]ogs/ [Ss]onarQube/ sonarqube.cmd # Autogenerated VS/MD solution and project files /*.csproj /*.unityproj /*.sln /*.suo /*.user /*.userprefs /*.pidb /*.pdb /*.booproj /.vs # Built program and data /*.exe /*_Data *.apk *.unitypackage # ============ # # OS generated # # ============ # .DS_Store .DS_Store? ._* .Spotlight-V100 .Trashes ehthumbs.db Thumbs.db # Unity3D generated meta files *.pidb.meta #Unity3D Generated File On Crash Reports sysinfo.txt # Custom *.xml .sonarqube/ SonarQube/ Build/Build_Data/StreamingAssets/ Assets/StreamingAssets/*.log Assets/StreamingAssets/*.html Assets/StreamingAssets/*.meta Assets/FromAssetStore/LlamaSoftware/LightLod/Demo/ Assets/FromAssetStore/SpriteLights/Scenes/ # Clean-up VS/ Assets/StreamingAssets/SAConsole/ Assets/Plugins/SAPI/ Assets/Plugins/SAPI.meta # I have to except one html & log as example **UnityVS** #Assets/Standard Assets #Assets/Standard Assets.meta #Assets/Editor/ImageEffects #Assets/Editor/ImageEffects.meta #Assets/Scripts/Generated/*.cs #Assets/Scripts/Generated/*.cs.meta config.user.json anim.txt *.app *.ppm