SanAndreasUnity/Assets/Scripts/Stats/MiscStats.cs

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2019-05-25 23:51:29 +00:00
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using SanAndreasUnity.Behaviours;
using SanAndreasUnity.Behaviours.Vehicles;
namespace SanAndreasUnity.Stats
{
public class MiscStats : MonoBehaviour
{
void Start()
{
Utilities.Stats.RegisterStat(new Utilities.Stats.Entry(){category = "MISC", onGUI = OnStatGUI});
}
void OnStatGUI()
{
GUILayout.Label("Num peds: " + Ped.NumPeds);
GUILayout.Label("Num vehicles: " + Vehicle.NumVehicles);
GUILayout.Label("Num ped state changes received: " + Ped.NumStateChangesReceived);
}
}
}