using System.Collections.Generic; using System.Linq; using UnityEngine; using SanAndreasUnity.Behaviours; using SanAndreasUnity.Behaviours.Vehicles; namespace SanAndreasUnity.Stats { public class MiscStats : MonoBehaviour { void Start() { Utilities.Stats.RegisterStat(new Utilities.Stats.Entry(){category = "MISC", onGUI = OnStatGUI}); } void OnStatGUI() { GUILayout.Label("Num peds: " + Ped.NumPeds); GUILayout.Label("Num vehicles: " + Vehicle.NumVehicles); GUILayout.Label("Num ped state changes received: " + Ped.NumStateChangesReceived); } } }