PKHeX/PKHeX.Core/Saves/Substructures/Gen7/SaveBlock.cs
Kurt fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00

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C#

namespace PKHeX.Core
{
public abstract class SaveBlock
{
protected readonly byte[] Data;
protected SaveBlock(SaveFile SAV) => Data = SAV.Data;
}
}