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https://github.com/kwsch/PKHeX
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fe989d48fe
Update comments / xmldoc Add a savefile storage compressor (ie array[] with empty interstitials -> list); return true if the compression moved anything (repopulate views), and the count of occupied slots in the list. Add saveblock base class; I haven't really liked how SAV6/7 do all the logic; I'll still expose properties that will then point to a saveblock. Cuts down clutter. Add template Dex manipulator, with gen6/7 implementations Speculate sequential gp/ge gameversion IDs |
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.. | ||
GameStrings | ||
Ball.cs | ||
ComboItem.cs | ||
GameData.cs | ||
GameUtil.cs | ||
GameVersion.cs | ||
IBasicStrings.cs | ||
LanguageGC.cs | ||
LanguageID.cs | ||
MoveType.cs | ||
Nature.cs | ||
RegionID.cs |