mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 04:53:08 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
68 lines
2.5 KiB
C#
68 lines
2.5 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Permitted <see cref="GroundTileType"/> values an encounter can be acquired with.
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/// </summary>
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/// <remarks>
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/// Some locations have multiple tile types that can proc an encounter, requiring multiple values possible.
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/// </remarks>
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[Flags]
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public enum GroundTilePermission
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{
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Undefined = 0,
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None = 1 << 00, // No animation for the tile
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Sand = 1 << 01, // Obtainable only via HG/SS
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Grass = 1 << 02,
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Puddle = 1 << 03, // No encounters from this tile type
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Rock = 1 << 04,
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Cave = 1 << 05,
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Snow = 1 << 06, // No encounters from this tile type
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Water = 1 << 07,
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Ice = 1 << 08, // No encounters from this tile type
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Building = 1 << 09,
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Marsh = 1 << 10,
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Bridge = 1 << 11, // No encounters from this tile type
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Max_DP = 1 << 12, // Unspecific, catch-all for DP undefined tiles.
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// added tile types in Pt
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// no encounters from these tile types
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Elite4_1 = 1 << 12, // Elite Four Room #1
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Elite4_2 = 1 << 13, // Elite Four Room #2
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Elite4_3 = 1 << 14, // Elite Four Room #3
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Elite4_4 = 1 << 15, // Elite Four Room #4
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Elite4_M = 1 << 16, // Elite Four Champion Room
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DistortionSideways = 1 << 17, // Distortion World (Not Giratina)
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BattleTower = 1 << 18,
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BattleFactory = 1 << 19,
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BattleArcade = 1 << 20,
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BattleCastle = 1 << 21,
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BattleHall = 1 << 22,
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Distortion = 1 << 23,
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Max_Pt = 1 << 24, // Unspecific, catch-all for Pt undefined tiles.
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}
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public static class GroundTilePermissionExtensions
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{
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public static bool Contains(this GroundTilePermission g1, GroundTileType g2) => (g1 & (GroundTilePermission)(1 << (int)g2)) != 0;
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/// <summary>
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/// Grabs the highest set bit from the tile value.
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/// </summary>
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/// <param name="g">Tile bit-permission value</param>
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/// <returns>Bit index</returns>
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public static GroundTileType GetIndex(this GroundTilePermission g)
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{
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int val = (int) g;
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for (byte i = 0; i < 8 * sizeof(GroundTilePermission); i++)
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{
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val >>= 1;
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if (val == 0)
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return (GroundTileType)i;
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}
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return 0;
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}
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}
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}
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