mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 19:03:11 +00:00
ef3cb34387
* Make EvolutionCriteria struct 8 bytes per object instead of 26 Unify LevelMin/LevelMax to match EncounterTemplate bubble up precise array type for better iteration * Inline queue operations, less allocation * Inline some logic * Update EvolutionChain.cs * Improve clarity on duplicate move check * Search reverse For a dual stage chain, finds it first iteration rather than second.
59 lines
2 KiB
C#
59 lines
2 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 8 Trade Encounter
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/// </summary>
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/// <inheritdoc cref="EncounterTrade"/>
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public sealed record EncounterTrade8 : EncounterTrade, IDynamaxLevel, IRelearn, IMemoryOT
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{
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public override int Generation => 8;
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public override int Location => Locations.LinkTrade6NPC;
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public IReadOnlyList<int> Relearn { get; init; } = Array.Empty<int>();
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public ushort OT_TextVar { get; set; }
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public byte OT_Memory { get; set; }
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public byte OT_Feeling { get; set; }
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public byte OT_Intensity { get; set; }
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public byte DynamaxLevel { get; set; }
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public byte FlawlessIVCount { get; init; }
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public override Shiny Shiny { get; }
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public EncounterTrade8(GameVersion game, int species, byte level, byte memory, ushort arg, byte feel, byte intensity, Shiny shiny = Shiny.Never) : base(game)
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{
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Species = species;
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Level = level;
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Shiny = shiny;
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OT_Memory = memory;
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OT_TextVar = arg;
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OT_Feeling = feel;
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OT_Intensity = intensity;
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}
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public override bool IsMatchExact(PKM pkm, IDexLevel evo)
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{
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if (pkm is IDynamaxLevel d && d.DynamaxLevel < DynamaxLevel)
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return false;
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if (pkm.FlawlessIVCount < FlawlessIVCount)
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return false;
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return base.IsMatchExact(pkm, evo);
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}
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protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
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{
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base.ApplyDetails(sav, criteria, pk);
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pk.SetRelearnMoves(Relearn);
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var pk8 = (PK8)pk;
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pk8.DynamaxLevel = DynamaxLevel;
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pk8.HT_Language = (byte)sav.Language;
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pk8.OT_Memory = OT_Memory;
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pk8.OT_TextVar = OT_TextVar;
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pk8.OT_Feeling = OT_Feeling;
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pk8.OT_Intensity = OT_Intensity;
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}
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}
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}
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