PKHeX/PKHeX.Core/Legality/Moves
Kurt ba5bf463e0 Convert static dictionary to switch
probably ends up as a jumptable via jit, so better perf?
2021-04-02 16:47:37 -07:00
..
EggInfoSource.cs Minor annotation tweaks 2021-01-12 22:26:08 -08:00
GameData.cs Convert static dictionary to switch 2021-04-02 16:47:37 -07:00
LearnInfo.cs Target type'd new 2020-12-21 17:17:56 -08:00
LearnLookup.cs Unify concepts with different names 2020-12-10 20:42:30 -08:00
MoveEgg.cs Simplify shared egg move array get 2021-01-31 23:07:14 -08:00
MoveLevelUp.cs Use IndexOf instead of FindIndex when possible 2021-01-16 12:47:02 -08:00
MoveParseSource.cs Minor clean 2020-12-21 23:37:07 -08:00
MoveTechnicalMachine.cs Add TR flags to emoveset generator 2021-01-30 21:49:45 -08:00
MoveTutor.cs Bake cosplay moves into the encounter template 2021-02-02 09:40:58 -08:00