PKHeX/PKHeX.Drawing/Sprites
Kurt e8759ee538 Determine shiny as square if fateful && shiny
regardless of xor value result
gotta make those shinies pop ;)
ty anubis
2020-02-13 16:51:14 -08:00
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SpriteBuilder.cs More transfer implications 2020-02-11 20:11:33 -08:00
SpriteUtil.cs Determine shiny as square if fateful && shiny 2020-02-13 16:51:14 -08:00