PKHeX/PKHeX.Drawing
Kurt e8759ee538 Determine shiny as square if fateful && shiny
regardless of xor value result
gotta make those shinies pop ;)
ty anubis
2020-02-13 16:51:14 -08:00
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Names Sword/Shield Update 2019-11-15 17:52:08 -08:00
Properties Update with slowpoke-1/new raid data 2020-01-09 18:44:45 -08:00
QR Update QR popup view 2019-12-23 20:16:34 -08:00
Resources/img Update with slowpoke-1/new raid data 2020-01-09 18:44:45 -08:00
Sprites Determine shiny as square if fateful && shiny 2020-02-13 16:51:14 -08:00
ImageUtil.cs Minor updates 2019-11-25 17:32:10 -08:00
PKHeX.Drawing.csproj Update dependencies 2020-01-12 14:45:45 -08:00