PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
Kurt e55dae8f7b Remove headbutt available check; already pruned
The Encounter dumper project already excluded all headbutt tree areas that can't be accessed. Every slot that is present in this project can be accessed.

Move the tree check to the eslot2 object

Check all gen2 slots regardless of crystal origin, since we now tag all of them with location IDs.
2021-02-01 21:22:58 -08:00
..
GO Partial match HA species without a HA possible 2021-01-31 13:05:36 -08:00
EncounterSlot.cs Rework partialmatch hidden check 2021-02-01 20:45:48 -08:00
EncounterSlot1.cs Make Species/Form/Min/Max readonly, not init 2021-01-01 10:53:05 -08:00
EncounterSlot2.cs Remove headbutt available check; already pruned 2021-02-01 21:22:58 -08:00
EncounterSlot3.cs Partial match HA species without a HA possible 2021-01-31 13:05:36 -08:00
EncounterSlot3PokeSpot.cs Respect ability from criteria 2021-01-31 21:53:11 -08:00
EncounterSlot3Swarm.cs Mark EncounterSlot/Static types as immutable record types 2020-12-23 20:40:59 -08:00
EncounterSlot4.cs Partial match HA species without a HA possible 2021-01-31 13:05:36 -08:00
EncounterSlot5.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterSlot6AO.cs Moveset generator tweaks, dexnav move logic 2021-01-30 10:15:38 -08:00
EncounterSlot6XY.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterSlot7.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterSlot7b.cs Make Species/Form/Min/Max readonly, not init 2021-01-01 10:53:05 -08:00
EncounterSlot8.cs Make Species/Form/Min/Max readonly, not init 2021-01-01 10:53:05 -08:00
IEncounterTypeTile.cs moar is or 2020-12-25 12:30:26 -08:00
IMagnetStatic.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00
INumberedSlot.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00