..
Areas
Fracture the encounter matching checks to allow progressive validation ( #3137 )
2021-01-29 17:55:27 -08:00
Encounters
Remove headbutt available check; already pruned
2021-02-01 21:22:58 -08:00
Enums
Rename CheckIdentifier.Move to CheckIdentifier.CurrentMove
2021-01-09 13:05:56 -08:00
Evolutions
Set valid nature for generated toxtricity
2021-01-30 19:58:05 -08:00
Learnset
Minor initialization tweaks
2020-12-28 10:22:13 -08:00
Moves
Simplify shared egg move array get
2021-01-31 23:07:14 -08:00
Restrictions
Add gen6 key item arg logic
2021-01-31 10:53:41 -08:00
RNG
Make PIDIV lighter weight, readonly
2021-01-27 16:52:04 -08:00
Structures
Don't emit JP-BU as a random gameversion
2021-01-31 21:28:33 -08:00
Tables
Fix casting issue for mystry seed fetch
2021-02-01 10:53:40 -08:00
Verifiers
Disallow marks on GO encounters
2021-02-01 20:34:04 -08:00
BinLinker.cs
Strip out some unnecessary logic
2020-04-16 12:58:48 -07:00
Breeding.cs
Simplify more expressions
2021-01-04 17:31:43 -08:00
BulkAnalysis.cs
Use EncounterMatch when EncounterOriginal doesn't matter
2021-01-02 14:47:39 -08:00
BulkGenerator.cs
Unify concepts with different names
2020-12-10 20:42:30 -08:00
Core.cs
Permit all generations prior to requested generation for know move check
2021-01-04 15:38:30 -08:00
LegalityAnalysis.cs
Try to detect vc transferred species, don't assume most evolved
2021-02-01 09:52:25 -08:00
LegalityAnalyzers.cs
Use specific type when storing reference
2020-12-31 10:33:30 -08:00
LegalityCheckStrings.cs
Add OT gender check for N's Pokemon
2020-12-23 18:03:05 -08:00
MoveList.cs
Move more breeding logic to Breeding
2021-01-01 15:01:22 -08:00
MoveListSuggest.cs
Remove unnecessary logic
2021-02-01 20:17:17 -08:00