PKHeX/PKHeX.Core/Legality/Encounters/Data
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
..
EncounterEvent.cs Update PKHeX.Core abstractions with latest logic 2022-02-04 17:35:15 -08:00
Encounters1.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters2.cs Rename Silver SV->SI 2022-02-27 11:16:12 -08:00
Encounters3.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters3GC.cs Fix incorrect met locations in XD GoD (#3250) 2021-08-27 07:33:12 -07:00
Encounters3Shadow.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters3Teams.cs Arrange CXD Shadow encounters, add ShadowID documentation 2021-08-21 17:01:50 -07:00
Encounters4.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters5.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters6.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters7.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters7b.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
Encounters8.cs Update EncounterTrade for Shiny metadata 2022-03-05 21:04:18 -08:00
Encounters8a.cs Create initial movesets for Alpha entities correctly, verify initial mastery (#3489) 2022-05-06 15:43:23 -07:00
Encounters8b.cs Unban Darkrai, associated Met Locations, Sketch Dark Void 2022-04-01 06:18:11 -04:00
Encounters8Nest.cs Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
Encounters8NestCrystal.cs Unban Pika/vee Dynamax Crystal encounters 2021-10-09 21:40:49 -04:00
Encounters8NestDistBase.cs Remove another duplicated distribution index 2021-06-06 21:46:23 -05:00
Encounters8NestDistDLC1.cs Clean up duplicated distribution indices 2021-06-05 16:33:41 -05:00
Encounters8NestDistDLC2.cs Add latest distribution raid data 2022-05-19 20:03:48 -04:00
Encounters8NestLair.cs Target type'd new 2020-12-21 17:17:56 -08:00
EncounterServerDate.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EncountersGO.cs Add BinLinkerAccessor for better startup perf 2022-02-04 17:20:56 -08:00
EncountersWC3.cs Add nickname checks for WC3, add non-english ageto/colo 2021-09-30 19:57:52 -07:00
EncounterUtil.cs Minor tweaks 2022-05-07 21:25:26 -07:00