PKHeX/PKHeX.Core/Legality/Encounters
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
..
Data HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EncounterMisc Minor tweaks 2022-05-07 21:25:26 -07:00
EncounterSlot HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EncounterStatic HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EncounterTrade HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
Generator HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
Information HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
Verifiers HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EncounterMatchRating.cs Pre-filter memory mismatch on moves 2021-08-15 14:23:15 -07:00
IEncounterable.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
IEncounterConvertible.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterInfo.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterMatch.cs Eliminate boxing on encounter search (criteria) 2022-05-07 18:29:36 -07:00
IEncounterTemplate.cs -8 bytes from each encounter template 2022-03-06 23:25:47 -08:00
IMasteryInitialMoveShop8.cs Extract logic to set initial mastery move flags 2022-05-08 10:28:22 -07:00
IShinyPotential.cs Move some interfaces to different folder 2022-03-06 12:06:50 -08:00