PKHeX/PKHeX.Core/Legality/Encounters/Data/EncountersGO.cs
Kurt 3680048c0a Add local pickle loading if compiled as debug
Same dangers about "what is the root path"

Bump the level cap while we're here.
2020-11-27 12:14:13 -08:00

24 lines
864 B
C#

namespace PKHeX.Core
{
/// <summary>
/// Encounter data from <see cref="GameVersion.GO"/>, which has multiple generations of origin.
/// </summary>
internal static class EncountersGO
{
internal const int MAX_LEVEL = 50;
internal static readonly EncounterArea7g[] SlotsGO_GG = EncounterArea7g.GetArea(Get("go_lgpe", "go"));
internal static readonly EncounterArea8g[] SlotsGO = EncounterArea8g.GetArea(Get("go_home", "go"));
private static byte[][] Get(string resource, string ident)
{
var name = $"encounter_{resource}.pkl";
#if DEBUG
var data = System.IO.File.Exists(name) ? System.IO.File.ReadAllBytes(name) : Util.GetBinaryResource(name);
#else
var data = Util.GetBinaryResource(name);
#endif
return BinLinker.Unpack(data, ident);
}
}
}