mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
53216333e6
extract final pkm manipulation logic from pkm editor add xmldoc to boxmanipulator, add utility class for enum->manip fetching fix xmldoc referencing removed enum member relocate boxmanip overview logic to utility class move SAVPaths file pointer to Main for reuse #2109 , will add to autodetect in a later commit open/save dialog with extra extensions: ignore ones already present
64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core
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{
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public static class BoxManipUtil
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{
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/// <summary>
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/// Grouped categories of different <see cref="IBoxManip"/>.
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/// </summary>
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public static readonly IReadOnlyList<IBoxManip>[] ManipCategories =
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{
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BoxManipClear.Common,
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BoxManipSort.Common,
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BoxManipSort.Advanced,
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BoxManipModify.Common,
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};
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public static readonly string[] ManipCategoryNames =
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{
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"Delete",
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"Sort",
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"SortAdvanced",
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"Modify",
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};
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/// <summary>
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/// Gets a <see cref="IBoxManip"/> reference that carries out the action of the requested <see cref="type"/>.
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/// </summary>
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/// <param name="type">Manipulation type.</param>
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/// <returns>Reference to <see cref="IBoxManip"/>.</returns>
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public static IBoxManip GetManip(this BoxManipType type) => ManipCategories.SelectMany(c => c).FirstOrDefault(m => m.Type == type);
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/// <summary>
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/// Gets the corresponding name from <see cref="ManipCategoryNames"/> for the requested <see cref="type"/>.
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/// </summary>
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/// <param name="type">Manipulation type.</param>
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/// <returns>Category Name</returns>
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public static string GetManipCategoryName(this BoxManipType type)
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{
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for (int i = 0; i < ManipCategories.Length; i++)
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{
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if (ManipCategories[i].Any(z => z.Type == type))
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return ManipCategoryNames[i];
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}
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return null;
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}
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/// <summary>
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/// Gets the corresponding name from <see cref="ManipCategoryNames"/> for the requested <see cref="manip"/>.
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/// </summary>
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/// <param name="manip">Manipulation type.</param>
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/// <returns>Category Name</returns>
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public static string GetManipCategoryName(this IBoxManip manip)
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{
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for (int i = 0; i < ManipCategories.Length; i++)
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{
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if (ManipCategories[i].Any(z => z == manip))
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return ManipCategoryNames[i];
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}
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return null;
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}
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}
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}
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