PKHeX/PKHeX.Core/Legality/Encounters
Kurt 69ad16c30f Remove has move check for static encounters
Event Move special encounters are yielded after static encounters by the generator, so this iterator-picker will never behave as originally intended.

Since the encounter generator works fine for these events in its current form, we can just remove it. If we need to prefer GB era events before static, then we'd reinstate the priority and move the GenerateGBEvents before the static yielder.

bla bla bla this is just a cleanup from old preference code where we wanted to recognize the encounter as an event/trade as they're more recognizable. We just want to track the progress of the iterator so that g1/g2 follow a merged yielding order
2020-11-22 17:03:30 -08:00
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Data Consolidate EncounterTrade1 level objects 2020-11-22 16:19:03 -08:00
EncounterMisc Split VivillonTables into two classes 2020-10-04 14:15:13 -07:00
EncounterSlot Minor tweaks 2020-11-19 15:34:06 -08:00
EncounterStatic Only allow checking if lvl60 when lvl<60 2020-11-05 21:17:13 -08:00
EncounterTrade Consolidate EncounterTrade1 level objects 2020-11-22 16:19:03 -08:00
Generator Remove has move check for static encounters 2020-11-22 17:03:30 -08:00
Information Add initial legality checks for GO->HOME transfers 2020-11-10 22:10:53 -08:00
Verifiers Minor tweaks 2020-11-19 15:34:06 -08:00
IEncounterable.cs Fix dizzy punch egg recognition & gen2 hatch conter verification 2020-07-12 20:58:07 -05:00