mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 18:33:14 +00:00
f83a9bf833
Not really digging it currently as it doesn't cover multi-state like AlwaysStar-Or-Never, but that single edge case can be handled elsewhere
39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Encounter Slot found in <see cref="GameVersion.Gen1"/>.
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/// </summary>
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/// <inheritdoc cref="EncounterSlot"/>
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public sealed record EncounterSlot1 : EncounterSlot, INumberedSlot
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{
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public override int Generation => 1;
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public int SlotNumber { get; }
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public override Ball FixedBall => Ball.Poke;
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public EncounterSlot1(EncounterArea1 area, int species, int min, int max, int slot) : base(area, species, 0, min, max)
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{
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SlotNumber = slot;
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}
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protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
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{
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base.ApplyDetails(sav, criteria, pk);
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var pk1 = (PK1)pk;
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if (Version == GameVersion.YW)
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{
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// Since we don't keep track of Yellow's Personal Data, just handle any differences here.
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pk1.Catch_Rate = Species switch
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{
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(int) Core.Species.Kadabra => 96,
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(int) Core.Species.Dragonair => 27,
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_ => PersonalTable.RB[Species].CatchRate,
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};
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}
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else
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{
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pk1.Catch_Rate = PersonalTable.RB[Species].CatchRate; // RB
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}
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}
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}
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}
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