PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
Kurt ccca8abdad Remove fixedball for go7, reset h/w/cp
Now that we have accurate calcs, let's just generate them with the values.
2022-02-25 13:52:50 -08:00
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GO Remove fixedball for go7, reset h/w/cp 2022-02-25 13:52:50 -08:00
EncounterSlot.cs Fix EncounterSlot form set order, copy expgrowth for consistency 2022-02-05 00:47:17 -08:00
EncounterSlot1.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
EncounterSlot2.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
EncounterSlot3.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
EncounterSlot3PokeSpot.cs Rework EncounterCriteria to be ability indexed rather than direct ability (#3179) 2021-03-23 17:05:15 -07:00
EncounterSlot3Swarm.cs Mark EncounterSlot/Static types as immutable record types 2020-12-23 20:40:59 -08:00
EncounterSlot4.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
EncounterSlot5.cs Make EncounterArea parent reference protected, expose properties 2021-07-30 14:05:23 -07:00
EncounterSlot6AO.cs Add friendsafari to HA metadata permission 2021-12-26 23:05:25 -08:00
EncounterSlot6XY.cs Add friendsafari to HA metadata permission 2021-12-26 23:05:25 -08:00
EncounterSlot7.cs Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
EncounterSlot7b.cs Remove fixedball for go7, reset h/w/cp 2022-02-25 13:52:50 -08:00
EncounterSlot8.cs Rework match ranking to have multi levels of deferral 2021-08-15 09:28:47 -07:00
EncounterSlot8a.cs Add logic for PLA wild RNG correlation (#3443) 2022-02-20 17:59:48 -08:00
EncounterSlot8b.cs Expose shiny potential value 2022-01-07 17:48:12 -08:00
IGroundTypeTile.cs Change interface for method call to less restricted 2021-07-13 18:22:04 -07:00
IMagnetStatic.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00
INumberedSlot.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00