PKHeX/PKHeX.Core/Saves/Substructures
Kurt b1ead9e630 Split StringConverter into smaller pieces
reduces loading time (don't have to allocate conversion arrays when
launching a gen7 game), and separates things to easier to manage
locations

reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3;
instead goes straight to the end result without an intermediary format.

String sanitization should probably be broken up rather than reused, oh
well.
2019-03-20 21:50:44 -07:00
..
Battle Videos Simplify pkm constructors 2019-03-16 18:41:56 -07:00
Gen3 Split StringConverter into smaller pieces 2019-03-20 21:50:44 -07:00
Gen4 Add button to give all seals + illegal ones 2018-09-04 15:26:16 -07:00
Gen5 Misc prep updates 2018-11-01 15:38:09 -07:00
Gen6 Misc updates 2019-02-21 21:54:41 -08:00
Gen7 Relocate checksum/dexform logic 2019-03-16 12:01:21 -07:00
Gen12 Add gs event flags 2019-03-05 23:06:05 -08:00
Inventory Extract pouch manipulation logic 2019-02-22 22:48:34 -08:00
Mail Split StringConverter into smaller pieces 2019-03-20 21:50:44 -07:00
Misc Relocate some logic to interfaces 2018-12-18 17:15:35 -08:00
OPower style updates 2018-09-14 22:37:47 -07:00
PokeDex Relocate checksum/dexform logic 2019-03-16 12:01:21 -07:00
BoxWallpaper.cs Add xmldoc 2019-02-09 20:24:38 -08:00
ITrainerStatRecord.cs Misc simplifications 2018-07-07 15:38:11 -07:00
MysteryGiftAlbum.cs Add xmldoc 2019-02-09 20:24:38 -08:00
Records.cs Add xmldoc 2019-02-09 20:24:38 -08:00