PKHeX/PKHeX.Core/Legality/Verifiers/LanguageVerifier.cs
Kurt 3dc84d6a39 Revise ActiveTrainer checks if unset (unit tests)
No longer need to disable correct-handler-state check for unit tests
Adds indication for HT not matching gender (if active trainer is set)
2024-05-13 17:38:16 -05:00

84 lines
3.5 KiB
C#

using static PKHeX.Core.LegalityCheckStrings;
namespace PKHeX.Core;
/// <summary>
/// Verifies the <see cref="PKM.Language"/>.
/// </summary>
public sealed class LanguageVerifier : Verifier
{
protected override CheckIdentifier Identifier => CheckIdentifier.Language;
public override void Verify(LegalityAnalysis data)
{
var pk = data.Entity;
var originalGeneration = data.Info.Generation;
var currentLanguage = pk.Language;
var maxLanguageID = Legal.GetMaxLanguageID(originalGeneration);
var enc = data.EncounterMatch;
if (!IsValidLanguageID(currentLanguage, maxLanguageID, pk, enc))
{
data.AddLine(GetInvalid(string.Format(LOTLanguage, $"<={(LanguageID)maxLanguageID}", (LanguageID)currentLanguage)));
return;
}
// Korean Gen4 games can not trade with other Gen4 languages, but can use Pal Park with any Gen3 game/language.
if (pk.Format == 4 && enc.Generation == 4 && !IsValidGen4Korean(currentLanguage)
&& enc is not EncounterTrade4PID {Species: (int)Species.Pikachu or (int)Species.Magikarp} // ger magikarp / eng pikachu
)
{
bool kor = currentLanguage == (int)LanguageID.Korean;
var msgpkm = kor ? L_XKorean : L_XKoreanNon;
var msgsav = kor ? L_XKoreanNon : L_XKorean;
data.AddLine(GetInvalid(string.Format(LTransferOriginFInvalid0_1, msgpkm, msgsav)));
return;
}
if (originalGeneration <= 2)
{
// Korean Crystal does not exist, neither do Korean VC1
if (pk.Korean && !GameVersion.GS.Contains(pk.Version))
data.AddLine(GetInvalid(string.Format(LOTLanguage, $"!={(LanguageID)currentLanguage}", (LanguageID)currentLanguage)));
// Japanese VC is language locked; cannot obtain Japanese-Blue version as other languages.
if (pk is { Version: GameVersion.BU, Japanese: false })
data.AddLine(GetInvalid(string.Format(LOTLanguage, nameof(LanguageID.Japanese), (LanguageID)currentLanguage)));
}
}
public static bool IsValidLanguageID(int currentLanguage, int maxLanguageID, PKM pk, IEncounterTemplate enc)
{
if (currentLanguage == (int)LanguageID.UNUSED_6)
return false; // Language ID 6 is unused.
if (currentLanguage > maxLanguageID)
return false; // Language not available (yet)
if (currentLanguage <= (int)LanguageID.Hacked && !(enc is EncounterTrade5BW && EncounterTrade5BW.IsValidMissingLanguage(pk)))
return false; // Missing Language value is not obtainable
return true; // Language is possible
}
/// <summary>
/// Check if the <see cref="pkmLanguage"/> can exist in the Generation 4 save file.
/// </summary>
/// <remarks>
/// Korean Gen4 games can not trade with other Gen4 languages, but can use Pal Park with any Gen3 game/language.
/// Anything with Gen4 origin cannot exist in the other language save file.
/// </remarks>
public static bool IsValidGen4Korean(int pkmLanguage)
{
if (ParseSettings.ActiveTrainer is not SAV4 tr)
return true; // ignore
return IsValidGen4Korean(pkmLanguage, tr);
}
/// <inheritdoc cref="IsValidGen4Korean(int)"/>
public static bool IsValidGen4Korean(int pkmLanguage, SAV4 tr)
{
bool savKOR = tr.Language == (int)LanguageID.Korean;
bool pkmKOR = pkmLanguage == (int)LanguageID.Korean;
return savKOR == pkmKOR;
}
}