mirror of
https://github.com/kwsch/PKHeX
synced 2025-02-17 05:48:44 +00:00
No longer need to disable correct-handler-state check for unit tests Adds indication for HT not matching gender (if active trainer is set)
84 lines
3.5 KiB
C#
84 lines
3.5 KiB
C#
using static PKHeX.Core.LegalityCheckStrings;
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namespace PKHeX.Core;
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/// <summary>
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/// Verifies the <see cref="PKM.Language"/>.
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/// </summary>
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public sealed class LanguageVerifier : Verifier
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{
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protected override CheckIdentifier Identifier => CheckIdentifier.Language;
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public override void Verify(LegalityAnalysis data)
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{
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var pk = data.Entity;
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var originalGeneration = data.Info.Generation;
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var currentLanguage = pk.Language;
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var maxLanguageID = Legal.GetMaxLanguageID(originalGeneration);
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var enc = data.EncounterMatch;
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if (!IsValidLanguageID(currentLanguage, maxLanguageID, pk, enc))
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{
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data.AddLine(GetInvalid(string.Format(LOTLanguage, $"<={(LanguageID)maxLanguageID}", (LanguageID)currentLanguage)));
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return;
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}
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// Korean Gen4 games can not trade with other Gen4 languages, but can use Pal Park with any Gen3 game/language.
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if (pk.Format == 4 && enc.Generation == 4 && !IsValidGen4Korean(currentLanguage)
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&& enc is not EncounterTrade4PID {Species: (int)Species.Pikachu or (int)Species.Magikarp} // ger magikarp / eng pikachu
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)
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{
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bool kor = currentLanguage == (int)LanguageID.Korean;
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var msgpkm = kor ? L_XKorean : L_XKoreanNon;
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var msgsav = kor ? L_XKoreanNon : L_XKorean;
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data.AddLine(GetInvalid(string.Format(LTransferOriginFInvalid0_1, msgpkm, msgsav)));
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return;
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}
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if (originalGeneration <= 2)
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{
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// Korean Crystal does not exist, neither do Korean VC1
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if (pk.Korean && !GameVersion.GS.Contains(pk.Version))
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data.AddLine(GetInvalid(string.Format(LOTLanguage, $"!={(LanguageID)currentLanguage}", (LanguageID)currentLanguage)));
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// Japanese VC is language locked; cannot obtain Japanese-Blue version as other languages.
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if (pk is { Version: GameVersion.BU, Japanese: false })
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data.AddLine(GetInvalid(string.Format(LOTLanguage, nameof(LanguageID.Japanese), (LanguageID)currentLanguage)));
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}
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}
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public static bool IsValidLanguageID(int currentLanguage, int maxLanguageID, PKM pk, IEncounterTemplate enc)
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{
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if (currentLanguage == (int)LanguageID.UNUSED_6)
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return false; // Language ID 6 is unused.
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if (currentLanguage > maxLanguageID)
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return false; // Language not available (yet)
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if (currentLanguage <= (int)LanguageID.Hacked && !(enc is EncounterTrade5BW && EncounterTrade5BW.IsValidMissingLanguage(pk)))
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return false; // Missing Language value is not obtainable
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return true; // Language is possible
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}
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/// <summary>
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/// Check if the <see cref="pkmLanguage"/> can exist in the Generation 4 save file.
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/// </summary>
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/// <remarks>
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/// Korean Gen4 games can not trade with other Gen4 languages, but can use Pal Park with any Gen3 game/language.
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/// Anything with Gen4 origin cannot exist in the other language save file.
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/// </remarks>
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public static bool IsValidGen4Korean(int pkmLanguage)
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{
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if (ParseSettings.ActiveTrainer is not SAV4 tr)
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return true; // ignore
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return IsValidGen4Korean(pkmLanguage, tr);
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}
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/// <inheritdoc cref="IsValidGen4Korean(int)"/>
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public static bool IsValidGen4Korean(int pkmLanguage, SAV4 tr)
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{
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bool savKOR = tr.Language == (int)LanguageID.Korean;
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bool pkmKOR = pkmLanguage == (int)LanguageID.Korean;
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return savKOR == pkmKOR;
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}
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}
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