PKHeX/PKHeX.Core
Kurt b068027ba8 Add 32bit FnvHash methods
With all the abstractions since SW/SH's release, the string hash method used by some SW/SH blocks is the 32bit method, not the 64bit one used by PLA/SV.

`FnvHash.HashFnv1a_32("ZukanData_Pokemon")` = `0x4716c404` as noted in the block accessor list.

Expose in the API as 32bit for documentation purposes. Good to know if we ever go back to bruteforce like is being done for SV file paths.
2024-10-16 00:15:30 -05:00
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Editing EncounterCriteria: sbyte IVs 2024-10-01 00:00:19 -05:00
Game Standardize language codes and improve locale handling (#4353) 2024-09-04 18:51:35 -05:00
Items Misc tweaks 2024-01-02 15:45:35 -08:00
Legality Rework Gen3 Event PIDIV detection & checks 2024-10-16 00:01:10 -05:00
Moves Revise SWSH dummied moves bitflag array 2024-06-24 12:19:23 -04:00
MysteryGifts Rework Gen3 Event PIDIV detection & checks 2024-10-16 00:01:10 -05:00
PersonalInfo Add computed BaseEXP to SV personal info 2024-09-16 09:12:21 -05:00
PKM Enhance Gen5 download content I/O 2024-10-06 01:10:32 -05:00
Resources Add remaining LGPE static gift event flags 2024-10-13 13:12:16 -05:00
Ribbons Extract some AffixedRibbon logic 2024-08-19 21:11:08 -05:00
Saves Add 32bit FnvHash methods 2024-10-16 00:15:30 -05:00
Util Standardize language codes and improve locale handling (#4353) 2024-09-04 18:51:35 -05:00
PKHeX.Core.csproj Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00