PKHeX/PKX
2015-12-12 23:39:43 -08:00
..
f1-Main.cs Fix xorpad infinite loop when loading from exepath 2015-12-12 23:39:43 -08:00
f1-Main.Designer.cs Add Showdown Team exporting 2015-12-09 19:40:29 -08:00
f1-Main.resx Move some form initialization to designer 2015-11-18 21:37:30 -08:00
f2-Text.cs Heavy refactoring 2015-09-20 20:34:09 -07:00
f2-Text.Designer.cs Prevent multiple instances of Special Characters 2014-12-19 20:22:15 -08:00
f2-Text.resx Adding Special Characters text entry 2014-12-11 21:44:05 -08:00
f3-MemoryAmie.cs Memory Editor uses pk6 object & bugfixes 2015-09-28 21:11:03 -07:00
f3-MemoryAmie.Designer.cs Memory Editor uses pk6 object & bugfixes 2015-09-28 21:11:03 -07:00
f3-MemoryAmie.resx Restructuring source arrangement 2014-08-01 10:33:12 -07:00
f4-RibbMedal.cs Update to use pk6 object 2015-09-23 22:46:22 -07:00
f4-RibbMedal.Designer.cs Update to use pk6 object 2015-09-23 22:46:22 -07:00
f4-RibbMedal.resx Add Distribution Super Training Flags 2015-01-17 09:36:48 -08:00