mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-04 01:39:13 +00:00
c66fc2f3bf
All were zero, update dumper. Extract some logic from other parts of the codebase Fix wyrdeer level check if originated from GO
140 lines
5.1 KiB
C#
140 lines
5.1 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Logic for converting a <see cref="string"/> for Generation 8 games.
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/// </summary>
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/// <remarks>Also used by LGP/E; this encoding is essentially the same as Generation 6's.</remarks>
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public static class StringConverter8
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{
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private const ushort TerminatorNull = 0;
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/// <summary>Converts Generation 7-Beluga encoded data to decoded string.</summary>
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/// <param name="data">Encoded data</param>
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/// <returns>Decoded string.</returns>
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public static string GetString(ReadOnlySpan<byte> data)
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{
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Span<char> result = stackalloc char[data.Length];
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int length = LoadString(data, result);
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return new string(result[..length]);
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}
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/// <inheritdoc cref="GetString(ReadOnlySpan{byte})"/>
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/// <param name="data">Encoded data</param>
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/// <param name="result">Decoded character result buffer</param>
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/// <returns>Character count loaded.</returns>
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public static int LoadString(ReadOnlySpan<byte> data, Span<char> result)
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{
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int i = 0;
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for (; i < data.Length; i += 2)
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{
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var value = ReadUInt16LittleEndian(data[i..]);
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if (value == TerminatorNull)
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break;
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result[i/2] = (char)value;
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}
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return i/2;
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}
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/// <summary>Gets the bytes for a Generation 7-Beluga string.</summary>
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/// <param name="destBuffer">Span of bytes to write encoded string data</param>
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/// <param name="value">Decoded string.</param>
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/// <param name="maxLength">Maximum length of the input <see cref="value"/></param>
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/// <param name="option">Buffer pre-formatting option</param>
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/// <returns>Encoded data.</returns>
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public static int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength,
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StringConverterOption option = StringConverterOption.ClearZero)
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{
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if (value.Length > maxLength)
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value = value[..maxLength]; // Hard cap
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if (option is StringConverterOption.ClearZero)
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destBuffer.Clear();
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WriteCharacters(destBuffer, value);
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int count = value.Length * 2;
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if (count == destBuffer.Length)
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return count;
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WriteUInt16LittleEndian(destBuffer[count..], TerminatorNull);
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return count + 2;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void WriteCharacters(Span<byte> destBuffer, ReadOnlySpan<char> value)
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{
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if (BitConverter.IsLittleEndian)
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{
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var u16 = MemoryMarshal.Cast<char, byte>(value);
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u16.CopyTo(destBuffer);
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return;
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}
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for (int i = 0; i < value.Length; i++)
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WriteUInt16LittleEndian(destBuffer[(i * 2)..], value[i]);
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}
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/// <summary>
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/// Applies the under string to the top string, if possible.
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/// </summary>
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/// <param name="top">Displayed string</param>
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/// <param name="under">Previous string</param>
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/// <returns>Indication of the under string's presence.</returns>
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public static TrashMatch ApplyTrashBytes(Span<byte> top, ReadOnlySpan<char> under)
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{
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var index = TrashBytes.GetStringLength(top);
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if (index == -1)
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return TrashMatch.Skipped;
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index++; // hop over the terminator
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if (index >= under.Length) // Overlapping
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return TrashMatch.TooLongToTell;
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var src = under[index..];
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var dest = top[(index * 2)..];
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SetString(dest, src, src.Length, StringConverterOption.None);
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return TrashMatch.Present;
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}
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/// <summary>
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/// Checks the displayed top string against the under string to see if the under is present.
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/// </summary>
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/// <param name="top">Displayed string</param>
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/// <param name="under">Previous string</param>
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/// <returns>Indication of the under string's presence.</returns>
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public static TrashMatch GetTrashState(ReadOnlySpan<byte> top, ReadOnlySpan<char> under)
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{
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if (under.Length == 0)
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return TrashMatch.Skipped;
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var index = TrashBytes.GetStringLength(top);
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if ((uint)index >= under.Length)
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return TrashMatch.TooLongToTell;
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index++; // hop over the terminator
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return GetTrashState(top, under, index);
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}
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private static TrashMatch GetTrashState(ReadOnlySpan<byte> top, ReadOnlySpan<char> under, int index)
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{
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// Adjust our spans to the relevant sections
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under = under[index..];
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var relevantSection = top[(index * 2)..];
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bool check = IsEqualsEncoded(relevantSection, under);
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return check ? TrashMatch.Present : TrashMatch.NotPresent;
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}
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private static bool IsEqualsEncoded(ReadOnlySpan<byte> relevantSection, ReadOnlySpan<char> under)
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{
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if (BitConverter.IsLittleEndian)
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{
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var u16 = MemoryMarshal.Cast<char, byte>(under);
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return relevantSection.SequenceEqual(u16);
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}
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Span<byte> expect = stackalloc byte[relevantSection.Length];
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WriteCharacters(expect, under);
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return relevantSection.SequenceEqual(expect);
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}
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}
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