PKHeX/PKHeX.Core/Legality/Encounters/EncounterStatic/EncounterStatic7.cs
Kurt 7fc8001806 Continued refactoring
EncounterTrade: don't init Location to -1; keep as default 0 and use that as the pivot for default met location. Move Fateful property to the sub-type that uses it (EncounterTrade4, for Ranch).
Move some EncounterStatic->PKM logic that is per-type to the associated type overloaded methods. Rearrange order of properties to be more consistent with interfaces
Gen3: Initialize some classes without using post-constructor setters. The `init` setter functionality coming in c#9 won't be usable as the net46 runtime/netstandard2 doesn't support it on current previews. Do it this way so we can explicity initialize some required properties rather than apply version on a second iteration.
2020-09-13 14:40:10 -07:00

74 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
public sealed class EncounterStatic7 : EncounterStatic, IRelearn
{
public override int Generation => 7;
public IReadOnlyList<int> Relearn { get; set; } = Array.Empty<int>();
protected override bool IsMatchLocation(PKM pkm)
{
if (EggLocation == Locations.Daycare5 && Relearn.Count == 0 && pkm.RelearnMove1 != 0) // Gift Eevee edge case
return false;
return base.IsMatchLocation(pkm);
}
protected override bool IsMatchForm(PKM pkm, DexLevel evo)
{
if (SkipFormCheck)
return true;
if (FormConverter.IsTotemForm(Species, Form, Generation))
{
var expectForm = pkm.Format == 7 ? Form : FormConverter.GetTotemBaseForm(Species, Form);
return expectForm == evo.Form;
}
return Form == evo.Form || Legal.IsFormChangeable(Species, Form, pkm.Format);
}
protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
{
base.ApplyDetails(sav, criteria, pk);
if (Species == (int)Core.Species.Magearna && pk is IRibbonSetEvent4 e4)
e4.RibbonWishing = true;
}
internal static EncounterStatic7 GetVC1(int species, int metLevel)
{
bool mew = species == (int)Core.Species.Mew;
return new EncounterStatic7
{
Species = species,
Gift = true, // Forces Poké Ball
Ability = Legal.TransferSpeciesDefaultAbility_1.Contains(species) ? 1 : 4, // Hidden by default, else first
Shiny = mew ? Shiny.Never : Shiny.Random,
Fateful = mew,
Location = Locations.Transfer1,
Level = metLevel,
Version = GameVersion.RBY,
FlawlessIVCount = mew ? 5 : 3,
};
}
internal static EncounterStatic7 GetVC2(int species, int metLevel)
{
bool mew = species == (int)Core.Species.Mew;
bool fateful = mew || species == (int)Core.Species.Celebi;
return new EncounterStatic7
{
Species = species,
Gift = true, // Forces Poké Ball
Ability = Legal.TransferSpeciesDefaultAbility_2.Contains(species) ? 1 : 4, // Hidden by default, else first
Shiny = mew ? Shiny.Never : Shiny.Random,
Fateful = fateful,
Location = Locations.Transfer2,
Level = metLevel,
Version = GameVersion.GSC,
FlawlessIVCount = fateful ? 5 : 3
};
}
}
}