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https://github.com/kwsch/PKHeX
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7fc8001806
EncounterTrade: don't init Location to -1; keep as default 0 and use that as the pivot for default met location. Move Fateful property to the sub-type that uses it (EncounterTrade4, for Ranch). Move some EncounterStatic->PKM logic that is per-type to the associated type overloaded methods. Rearrange order of properties to be more consistent with interfaces Gen3: Initialize some classes without using post-constructor setters. The `init` setter functionality coming in c#9 won't be usable as the net46 runtime/netstandard2 doesn't support it on current previews. Do it this way so we can explicity initialize some required properties rather than apply version on a second iteration. |
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.. | ||
EncounterEvent.cs | ||
Encounters1.cs | ||
Encounters2.cs | ||
Encounters3.cs | ||
Encounters3Shadow.cs | ||
Encounters3Teams.cs | ||
Encounters4.cs | ||
Encounters5.cs | ||
Encounters6.cs | ||
Encounters7.cs | ||
Encounters7b.cs | ||
Encounters8.cs | ||
Encounters8Nest.cs | ||
Encounters8NestCrystal.cs | ||
Encounters8NestDist.cs | ||
EncountersWC3.cs | ||
EncounterUtil.cs |