PKHeX/PKHeX.Core/Legality/Encounters/Data
2021-08-05 20:47:32 -07:00
..
EncounterEvent.cs Update EncounterEvent.cs 2021-06-04 13:53:02 -07:00
Encounters1.cs Mark (JP-BU)/(JP-GN)(EN-BU) as RB 2021-02-02 22:13:24 -08:00
Encounters2.cs Replace some linq usage with direct logic 2021-05-06 23:26:38 -07:00
Encounters3.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters3GC.cs Add location for colo ereader shadows 2021-03-27 20:32:52 -07:00
Encounters3Shadow.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters3Teams.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters4.cs Remove unobtainable static encounters from gen4 tables 2021-07-30 13:09:26 -07:00
Encounters5.cs Remove static init of yancy/curtis names 2021-01-20 12:36:46 -08:00
Encounters6.cs Organize byte resources into subfolders 2021-08-05 15:35:29 -07:00
Encounters7.cs Consider the "SkipFormCheck" for gen7 scatterbug static 2021-08-02 20:45:52 -07:00
Encounters7b.cs Move enc7b sky encounter fudging to reformatter project 2021-03-17 21:59:00 -07:00
Encounters8.cs Add Frigid Sea weather bleed for Roaring-Sea Caves Hydreigon/Tyranitar 2021-07-29 15:20:22 -05:00
Encounters8Nest.cs Remove inaccessible water nest encounters 2021-06-05 18:11:19 -05:00
Encounters8NestCrystal.cs Unban Sgr7348 encounter 2021-06-18 22:07:27 -07:00
Encounters8NestDistBase.cs Remove another duplicated distribution index 2021-06-06 21:46:23 -05:00
Encounters8NestDistDLC1.cs Clean up duplicated distribution indices 2021-06-05 16:33:41 -05:00
Encounters8NestDistDLC2.cs Add new distribution raids 2021-08-05 20:03:56 -04:00
Encounters8NestLair.cs
EncountersGO.cs
EncountersHOME.cs Change interface for method call to less restricted 2021-07-13 18:22:04 -07:00
EncountersWC3.cs
EncounterUtil.cs Replace linq with similar but faster logic 2021-08-05 20:47:32 -07:00