PKHeX/PKHeX.WinForms/MainWindow
javierhimura 758adf2cff Encounter Type fix and detection of pokemon that should have evolve on trade (#1105)
* Detect encounter trades that evolve on trade and have not been evolved
Detect generation 1 pokemon with special catch rates : krabby trade and Pokemon Stadium
Detect generation 1 pokemon that evolve on trade and have been traded but not evolved
Detect pokemon with tradeback status any but with only encounters from the other GB generation, that means they are WasTradeback
Detect pokemon with moves from the other GB generation, change tradebackstatus to WasTradeback

* Fix dppt surfing and fishing encounter type, is is surfing because the battle background is the same as other surfingfishing encounters

Fix headbutt encounter type, the encounter type depends on the battle background used when battle a pokemon, for headbutt it changes with the player tile, is the player is in a city it will be building encounter, in a grass tile tall grass, in water it is surfingfishing and cave inside a cave. Some locations have more than one possible encounter type, for example routes with trees near the grass, near the water and near non-combat tiles.

Also added slot type headbutt special for the special trees, those trees are all in routes and are only adjacent to non-combat tiles

* Fix encounter type for missing areas with multiple grass encounters types: Mt Coronet, Mt Silver Cave and Stark Mountain (Issue # 1095)

* Fixes and typos

* Check for non-japanese e-reader pokemon, is unreleased
2017-05-01 08:07:20 -07:00
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Main.cs Encounter Type fix and detection of pokemon that should have evolve on trade (#1105) 2017-05-01 08:07:20 -07:00
Main.Designer.cs Improve visual interactivity with storage slots 2017-04-13 23:05:19 -07:00
Main.resx Add friend safari cheat macro 2017-04-04 18:58:32 -07:00
MainCK3.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
MainPK1.cs Split winforms to separate project 2017-01-07 23:54:09 -08:00
MainPK2.cs Refactoring & fixes 2017-01-14 16:43:16 -08:00
MainPK3.cs Gen3/5 Ability Check Fixes (#1056) 2017-04-14 16:24:41 -07:00
MainPK4.cs static analysis fixes 2017-03-20 00:03:31 -07:00
MainPK5.cs static analysis fixes 2017-03-20 00:03:31 -07:00
MainPK6.cs Add Check for Bad Ability Length 2017-02-05 23:23:02 +08:00
MainPK7.cs Add Check for Bad Ability Length 2 2017-02-05 23:23:17 +08:00
MainXK3.cs The UI was checking wrong if a pokemon is shadow or purified 2017-04-02 17:10:40 +02:00
SlotChange.cs Split winforms to separate project 2017-01-07 23:54:09 -08:00